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About Me.

I’m a multidisciplinary artist with a passion for storytelling through both traditional and digital mediums. With a Bachelor of Visual Arts (2012) and a Master’s in Computer Animation from Kingston University London (2017), I’ve built a career that bridges fine art, motion graphics, 3D modeling, and animation.

My work has been nationally exhibited and internationally recognized—including nominations for The Pastel Society exhibition in London and the (Up)Start digital art award in 2019. In 2022, my digital prints were selected as the official posters for the McConnell AFB Frontiers in Flight Air Show, alongside an animated commercial I created that aired on KWCH.

Professionally, I’ve worn many hats: from Visual Effects artist on the web series Wild Wild Yogis (2020) to Vehicle Artist on the indie video game MotorCubs (2023). I currently serve as a Graphic Designer for the U.S. Air Force, developing print and digital content, motion graphics, and video assets for base-wide initiatives and events.

As a freelancer, I collaborate with clients across industries—from game studios and VR startups to e-commerce and architecture—delivering custom 2D/3D content, animation, and concept work.

Experience

Illustrator/Graphic Designer

2020-present

McConnell Air Force Base

Wichita, Kansas

Create visual text and visual concepts, using Adobe Illustrator, InDesign, Photoshop, and After Effects, to communicate ideas that inform and entertain the audience. Develop the overall composition and production design for advertisements, brochures, videos, and digital content, etc. Works with animation, audio, and video editing software to create video content for various media, such as television, digital adverts, and social media.

2D/3D Freelancer

2018-present

Remote

I'm currently working as a 3D freelancer for various companies. This includes creating custom models, UV wrapping, textures, lighting, and rendering for everything from E-Commerce mock-ups to theatre projects. I've worked with architectural blueprints to create architectural renderings and I've created game assets from reference images and concept drawings.

3D Artist Intern

2019-2019

CGO Studios

Los Angeles, CA

I worked as a part-time 3D art intern at an ambitious start-up VR studio based in Beverly Hills. In this position, I worked as an environment artist - creating architecture models in Maya that were later integrated into the Unreal Engine. The models were based on real-life buildings from a specific time in history. I also made life-like people billboards that were placed in the background of the environment.

Games Assets Artist

2016-2017

Cigbreak Game

Kingston University, London

I created 3D and 2D assets for Cigbreak -an app (published game created in Unity) to help players quit smoking. My role as the content creator included working with a team (including programmers, UX/Game designers, the game owner) and creating a 3D logo, 3D models, 2D icons and pages for the game.

Education

2016-2018

Kingston University

Activities and societies: Learning the fundamentals of 3D animation (researching, modelling, shading, lighting, rendering, texturing, rigging, animating) and film compositing (Nuke, After Effects) as well as opportunities to create animation assets both independently and in teams of students from different backgrounds (programmers, designers, producers), using industry-standard production methods that encourage a professional environment of teamwork to develop a product on time.

2009-2012

Wichita State University

Activities and societies: My main focus was drawing which I studied in depth -focusing on perspective, geometry, color theory, volume, proportion but I also delved into the other realms of art including Art History (Art Theory), Printmaking, Graphic Design, Painting, Installation, Stop-Motion animation, and Film.

Dean's Honor Roll. Activities and societies: My main focus was drawing which I studied in depth -focusing on perspective, geometry, color theory, volume, proportion but I also delved into the other realms of art including Art History (Art Theory), Printmaking, Graphic Design, Painting, Installation, Stop-Motion animation, and Film. Dean's Honor Roll.

Traveled to Dublin & London for a Graphic Design course in the summer of 2011 where the class visited galleries, studios, and museums featuring Art/Design works. My video piece was displayed at WSU's Shiftspace in the spring of 2011 as part of the show for Experimental Material & Processes.

2007-2009

Cowley College

Activities and societies: General education including Maths, English, Science, and History.

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123-456-7890 

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